by the Codermind team. |
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March 3 2008.
A few weeks ago the GDC or Game Developer Conference was held in San Francisco. Like everytime for GDC sponsored presentation took places. NVIDIA was present at the conference and took some time to talk about the latest techniques in real time rendering on modern GPUs. If you want to learn about skin rendering, fluid simulation, advanced GPU debugging and tools then follow the link after the jump.






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